#ifndef GAMESETTINGSDIALOG_H #define GAMESETTINGSDIALOG_H #include namespace Ui { class GameSettingsDialog; } class GameSettingsDialog : public QDialog { Q_OBJECT public: explicit GameSettingsDialog(QWidget *parent = 0); ~GameSettingsDialog(); int getBoardSize(); int getCountToWin(); void setBoardSize(int size); void setCountToWin(int count); protected: void changeEvent(QEvent *e); private: Ui::GameSettingsDialog *ui; private slots: void on_sbBoardSize_valueChanged(int ); }; #endif // GAMESETTINGSDIALOG_H